Now, if you are in this space you can solve it! Simply change your default namespace to "MyApp.Droid" in the project settings and also change your namespace in any files in your project to "MyApp.Droid" as well.Īfter that do a full clean and rebuild to ensure that the Resources -> file has been modified and updated with the new namespace. The issue here is that your namespace now has a conflict with every namespace from the core Android libraries! NET CLI Package Manager PackageReference Paket CLI Script & Interactive Cake dotnet add package -version 1.2. Now you go to compile and you have TONS of errors that different namespaces don't exist or have conflicts: When you open up the project settings you will see both the settings are the same: ![]() However, if you create a non-Xamarin.Forms project and are just creating a Android (non-Forms) app and put Android in the name (anywhere, not just at the end) it will cause some issues. The Xamarin team was clever and in the template ensured that these were setup correct. This happens automatically because you are creating a full solution full of multiple projects. If you name your Xamarin.Forms project "App37" you will see the following: When you create a new Xamarin.Forms project you may have noticed that the Assembly Name and Default Namespaces are different. ![]() You want to because your app is going to run on Android, but it causes a series of pain immediately with namespace conflicts. There's also many other ways of doing this as shown in the official Microsoft docs here.One of the most common mistakes when creating a new project for Android is to put "Android" in the name. In order to make it work for both iOS & Android, Xamarin Forms provides us with an abstraction layer that takes care of everything underneath for us, and allows us to use this: string filePath = Environment.GetFolderPath() The type or namespace name 'Android' could not be found Archived Forums 521-540 > Xamarin Visual Studio Question 0 Sign in to vote User207245 posted Hello, I am facing the following issue when running 'build all'. And the code that you shared is the correct way of retrieving the path/file name natively ONLY for Android. So in order to get the path/file name, you have to perform different functions underneath. 'The type or namespace name Android could not be found (are you missing a using directive or an assembly reference)' I just installed and then rebooted my machine via the Xamarin Studio Installer. ![]() We know that the iOS & Android SDKs are very different. This is by design, and even though you can make it do what you are trying, you shouldn't. x:Class: Specifies the namespace and class name for a class defined in XAML. The Core project is referenced by the Android & iOS projects, but the Android & iOS projects are not referenced by the Core project. The following table outlines the x namespace attributes supported by Xamarin.Forms: Construct Description x:Arguments: Specifies constructor arguments for a non-default constructor, or for a factory method object declaration. The problem with what you are trying to do is that you need to understand that there is a separation of concerns/abstraction. Just typing the answer here so we can close this question. These are the NuGet- Packages my project uses: Is my Xamarin.Forms depricated? According to my NuGet- Packagemanager, everything is up to date. Definition Remarks Constructors Properties Methods Explicit. And upon checking, I found that has no members at all, so theres nothing beneath it. This class provides methods to play DTMF tones (ITU-T Recommendation Q. OS. īut then it tells me that Android has no OS member. This is the namespace that AutoImport gives me: Or am I doing something completely wrong? Which NuGet- Package do I have to get to obtain this function. AutoImport, but that seems to give me the wrong parent or pressing F1 for documentation like suggested here) but didnt figure out how to get this to work. So I've been wondering in which namespace does this Android reside? I tried quite a lot (e.g. but my Android project has 2 errors in MainActivity.cs: 1: The type or namespace name Android does not exist in the namespace (are you missing an assembly reference) MainActivity. The name 'Android' does not exist in the current context I Updated my nuget packages few days ago to new versions. I found this post where they got the external storage path with the following line: ![]() I want to save some data to the storage (internal/external) of an Anroid device.
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