But they're also claiming to refund anyone who's had enough of this and wants to cut their losses. Jacobs seems really sold on the idea of offering an extra game to CU fans, with CSE are offering a free copy of Ragnarok to Camelot backers. City State Entertainment, the dev studio behind the long-awaited and Kickstarted MMORPG Camelot Unchained, has had some of that fresh fuel shoveled into its fire thanks to a successful investor funding round that drew in more than 15 million the largest single funding round the company has. Those games had a tremendous thing going on - even if it was kinda janky and required ludicrous numbers of players to be online in the same place at the same time. Money makes the world go round, and it certainly is the coal that fuels the game development engine. And, as someone who poured too many hours into Mythic's ill-fated successor, Warhammer Online, I kinda get it. This massively multiplayer online roleplaying game is currently in development and. That's probably a bummer for folks who've been waiting for the DAoC successor for nearly a decade. Camelot Unchained is developed and published by City State Entertainment. As I’ve said to the Backers who have been helping us test, Linuxification had to happen either way, and would it have been better for it to happen when more of the game was developed? I think that most of them would have been more frustrated." "By completing things like Linuxification now, we’re saving from having to have patience in CU’s development months from now. Namely, converting the entire server back-end to Linux, something Jacobs insists "had to happen". It's still not an MMO, for one, and Jacobs told MassivelyOP that there's still plenty of work to do on the technical side of Camelot. That, in turn, resulted in work that will speed up the remainder of CU’s development, as well as add things that weren’t planned for CU at launch."ĭespite Camelot's development starting far enough in the past that RPS co-founder and current robot-wrangler Jim Rossignol covered it for us, Jacobs reckons Ragnarok will still hit release before Camelot. "Without the push on Colossus, we wouldn’t have gotten the additional investment in CSE from our investors, which was used, in part, to expand the team significantly. There are no real-world money shops for your hero to. Speaking to MassivelyOP, Jacobs notes that Colossus has been a vital part in keeping Camelot funded. Camelot Unchained never tries to monetize you, never slows down, and wont be free-to-play. Jacobs does occasionally mention how the development of Ragnarok: Colossus - which began last July - has assisted with CU's matchmaking and server stability. In the entire three-hour stream, very little info is given on the long-suffering MMO. (Gameplay demo kicks off at roughly 1:27:00) It is also, notably, not Camelot Unchained. Dark Age of Camelot is getting a free-to-play mode called 'Endless Conquest' By Andy Chalk published 27 December 2017 Yes, it's still running, and the developers have big plans for 2018. From the gameplay shown, it looks rather Smite-y, but with way more mooks to smash. The DAoC and Warhammer: Online vet is still going for massive battles, but Ragnarok is set to be an entirely PvE affair - slaughtering thousands of AI foes and defending towers on a huge battlefield. But with no release in sight for the long-awaited castle-crasher, CSE is offering its new game to backers for free, insisting its development is a vital part of building Camelot's massively multiplayer keep.ĭesign chief Mark Jacobs took to a YouTube stream this week to announce Final Stand: Ragnarok (or Ragnarok: Colossus, or simply Colossus), City State's brand new smash 'em up (cheers, Eurogamer). It only rocketed past its two million dollars crowdfunding target a whole seven years ago. The thing is, City State were kinda supposed to still be working on Camelot Unchained, a reimagining of fort-fightin' MMORPG Dark Age Of Camelot. If funded, the MMO will be subscription-based.This week, City State Entertainment announced a new game. The project is currently about halfway to its goal with 18 days left to go. Jacobs recently launched the Camelot Unchained Kickstarter with City State Entertainment. Jacobs said that though the model works well in the short term, it won't "work out all that well for anybody" as a long-term plan. "That's part of the reason, but the other reason is equally as important, that if you go free-to-play, you really have to compete with every other free-to-play game out there." ![]() "You're going to see a lot of developers shutting down, and you're going to see a lot of publishers going, ‘Oh yeah maybe spending $20 million on a free-to-play game wasn't the best idea ever,'" Jacobs said. ![]() ![]() Free-to-play is "just another model" in the gaming industry and will face dire consequences in three to five years, Mythic co-founder and Camelot Unchained creator Mark Jacobs told VG247 during a recent interview.Īccording to Jacobs, free-to-play will "hold its special place" within the industry as other models have done, but will face a fall in a few years that "will be a bit of an apocalypse."
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